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(1 edit)
  • Youtube Link / Twitch Link
  • Graphics : Fine
    • The enemy drones look like the Ace 7 ones
  • GUI : Generally fine
    • The "level #" seems a tad small for the size of the box it's in
    • Maybe a little on left or right side (just a minimalist white thing with a - ) to show current altitude in rough approximation to min/max height
  • Performance : Fine
  • Music / Sfx : 
    • Music : Fine for the most part but doesn't quite do it for me.
    • SFX : Mostly fine, although some feels a tad lackluster [E.G. Thruster]
  • Gameplay :  Luftrausers at home
  • Misc Issues : 
    • You can shoot while the game is paused
    • Future playthroughs always need to do the dang tutorial it seems and the 'skip tutorial' thing just doesn't seem to work.
    • Using controller (analog stick specifically) with the plane selection causes it to wig out a bit , 
  • Notes : 
    • The Rafale : I think part of my problem with the Rafale is it feels like it needs slightly more HP/Armor, Speed AND maneuverability. It feels like the time to 180 (without using special) is just enough time for a good amount of enemies to reach you and either barrel directly into you, or potentially get a shot into you. It does also feel like maybe certain enemies TTK could be reduced ever so slightly (1 bullet). The Cobra maneuver feels a bit lackluster a lot of the time, maybe if it gave a 0.5s invuln , or 180ed and started it's burst faster by a slight amount would make it feel better?
      • It'd also be nice if the Rafale could shoot down certain projectiles , Artillery Shells from the Ship Cannons , Projectiles from the Apache
      • Using primary fire on ships also just feels like they're bullet sponges, IDK if the primary fire gets upgraded with levels like the secondary does but with the larger quantities that the later waves have , it feels like just doing hit and run tactics by keeping outside of sight range and shooting the ships is the 'safest' way.
    • The Deluge : Feels completely antithetical to what this game (seems) to be wanting to be , and what the inspiration was , which was a rather fast paced and frenetic experience; The Deluge feels like it's gameplay style is to not be particularly aggressive but act more like how planes with BVR would act and keep high, fast and away from targets and let the missiles do their job, the only thing that is a bit of a counter to that is the aileron roll ability which can definitely have it's use in being more aggressive , this however feels like it'd be more suited to the Rafale with how aggressive that thing needs to play. There's also the issue that the Deluge is a VERY slow thing to get rolling initially, when you can generate 3-4 missiles /s it's fine, but early on it's really rather painful.
    • It'd be kinda nice if you could swap out secondaries
    • Tutorial should mention not going up under the ships
  • Final Thoughts : Overall it's fine and I did give the game a couple more tries after the fact, so keep in mind some of the critique isn't based solely off the stream.