The art and music are really strong. I like the visual style a lot, and the whole thing has a very distinct atmosphere.
The controller is also really interesting. Having the character simply move toward wherever the flashlight is pointing is a genuinely cool idea, and it gives the game a very different feel from a normal top-down or first-person setup.
It sort of reminds me of the inherent dread that was present in the original RESIDENT EVIL games, where the fixed camera and limited visibility made movement, itself feel tense.
I’m less convinced by being able to adjust the reach of the light cone with the mouse wheel. I didn’t really find a situation where changing the distance felt necessary, so that part of the control scheme may need a little more purpose or feedback.
But the core idea is great. The flashlight being both your way of seeing and essentially your movement direction is a really clever mechanic, and I’d be interested to see it pushed further.