I really enjoyed the vibe of this game, the movement of the character was very smooth and satisfying and overall artistic design was great. I was a little confused by the ending, but overall it was an awesome game!
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Hudjefa's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Soundtrack/SFX | #106 | 3.688 | 3.688 |
| Graphics | #135 | 3.938 | 3.938 |
| Gameboy Soul | #148 | 3.812 | 3.812 |
| Overall | #203 | 3.323 | 3.323 |
| Secondary Theme Interpretation | #232 | 3.125 | 3.125 |
| Gameplay | #363 | 2.562 | 2.562 |
| Quirkiness | #383 | 2.812 | 2.812 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
Your life is time, and this game is all about balancing life and money.
The currency your character seeks most are memories of his past, of which he is lacking.
We also planned for there to be a Metroidvania aspect where you find relics & remember stories of your past in order to get abilities in the present, but that didn't quite make it in there for version 1.







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