The core mechanic can get frustrating, but probably just needed time to be polished. There's a slight issue when the enemies won't be able to hit you once the blackhole is out.
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The Gravity Of The Situation's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #14 | 3.227 | 4.167 |
| Theme | #20 | 3.227 | 4.167 |
| Overall | #22 | 2.505 | 3.233 |
| Gameplay | #28 | 2.066 | 2.667 |
| Art | #30 | 2.324 | 3.000 |
| Sound | #32 | 1.678 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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13+
Comments
It's really cool that your game has a story! I loved how the black hole grew and its pull got stronger every time an enemy or object got sucked in. If you keep working on this, it would be awesome to see more rooms and new enemy types in the future!
The game was very well made considering⦠executing the idea and turning the concept into a game, but the gameplay was a little tiny bit frustrating. I canāt really put my finger on why. But I was pulling my hair out after the fifth run. But I digress. It was very original and the physics worked beautifully, the art was funky and I overall like the game. Well done.
I like the character sprite a lot and the art looks nice. I found the sfx a little confusing and got lost a couple times. Good job!





I think I'm safe
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