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(+2)

This game is so cool. I was really excited for it watching the development in the discord. It has such a cute art style and characters. I like the clicking on dinosaurs and the little rocks in the picture to interact with them, I wish there were more interactive elements, but given the scroll feature that might be an issue. But this game has so much polish and is so nice, I'd never be able to tell it was made in only two weeks!

Are there any random events that bring back dinosaurs? I had polly get taken by the river but I don't know if it would be possible to get her back. I got through my first run without any fights and got taken out by the fight in my next run. (Also lost someone to the cave crab lol). I think if I'd change anything I'd make it so changing location costs food/resources since there was very little reason to collect food unless you were resting, and there was no reason to rest if you weren't hurt, and if you aren't fighting you're not likely to get hurt, and you're not likely to be fighting if you're not taking time to collect food and resources.

(+1)

Hi, thank you so much for your feedback. Yeah, it also consumed pretty much 2 weeks of my free time - this is how Jams go ;-)

And you summarized the weak point of my game so well - I will do like you said: Changing locations needs to have a cost, thought I implemented that, but it might be too little (the hunger is on a range between 1-10 - and goes down too slowly). Also there is a mood level prepared, to encourage realxing. But everything is very unbalanced or has no real effect at all atm, as my time was running out towards the end.