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SHOT — My very new solo project


Hey everyone!

I’ve finally got the itch to make games again, so after almost 2 years I decided to start another small solo project.

I’m calling it SHOT for now.

It’s a small roguelike built around ricochet bullets. The basic idea is that you have to clear each round while trying to use as few bullets as possible. Basically, I want to make shooting things and bouncing bullets around feel really satisfying.

I’m trying to do pretty much everything myself this time — code, visuals, and maybe even the music if I’m brave enough like last time lol.

I only started a few days ago, so there’s not a whole lot to show yet. Right now I have:

  • Multiple rounds
  • Enemy + collectible spawning
  • Ricochet bullets
  • Character recoil
  • Buying ammo
  • A bunch of polished little things here and there

For the future, I want to add more upgrades, different ammo types, level obstacles, more enemy types, and probably a lot of other stuff as I go.

The main goal is honestly just to have fun making something again :p

It's still super early, but I'll share more as I make progress!

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Itch took so long that I released the damn game before the announcement post got published 🥀