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Not much to say on this one, this is just really good all around. Great visuals, great music, best gameboy soul of the jam hands down ("Wait a minute, this is just Kirby!" was a recurring thought), gameplay had a few pain points (jump arc felt a bit heavy + bumping ceilings cratering you into an enemy hitbox sucks, spike hitboxes were a bit big, some enemies oneshot you even with a power up which felt weird) but nothing that prevented me from beating it and thoroughly enjoying my time with it. I love what the limited lives + unlimited score-resetting continues system does for the feel of the game, as someone who played plenty of those games as a child it brought me right back.

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The feeling of being brought back to games you played as a child is such a big compliment, thank you!
Were there any specific parts that you can remember where hitting a ceiling pushed you into an enemy?

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It was where there's that teardrop-shaped dark grey enemy, that oneshots you regardless of whether you have a powerup or not, walks back and forth beneath a platforming section in world 1 (I think it was 1-3). I think I hit the platform from the section above while trying to hit the enemy at least once.

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Got it thank you!