Hi, I have a question about tilesets and other assets besides characters. How do you create multiple assets from a single cropped PNG? Do you have to do it manually? Also, how can you make sure the assets still look high-definition even after they’ve been cropped? When I crop the image in Aseprite and then import it into Godot, the resolution decreases, and the sides look like they weren’t cropped properly—it looks unnatural.