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(1 edit)

Hi, I have a question about tilesets and other assets besides characters. How do you create multiple assets from a single cropped PNG? Do you have to do it manually? Also, how can you make sure the assets still look high-definition even after they’ve been cropped? When I crop the image in Aseprite and then import it into Godot, the resolution decreases, and the sides look like they weren’t cropped properly—it looks unnatural.

Try learning how to use Godot, and you'll succeed.

okay, thanks for your advice. Yesterday I was customize this asset in aseprite and separate it into single asset and It's work looks more better and natural