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A jam submission

RE:VENANTView game page

Return to merc work and break into a corporate building, one last time.
Submitted by Mentel — 1 day, 5 hours before the deadline
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RE:VENANT's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyability#13.1433.143
Theme#23.1433.143
Art and Visuals#23.1433.143
Cyberpunkness#33.5003.500
Music and Audio#72.6432.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game follow the theme?
You return from retirement as a favor, to do just one last job.

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Comments

Submitted

nice game also great work on art and animations 

Submitted

I loved the fast-paced gameplay and the kicking mechanic 😂 The style and animations are also really cool. Had a great time playing it! Great work,

Developer (1 edit)

Thank you, started playing your game, but I still have one more ending to get through, so I'll try to get around to leaving a comment tomorrow.

Submitted

This was great. Normally I'm not in 2D platforming or similar, but the excellent presentation did it for me. Can imagine this as a movie. The setting, the animations and especially the dialogue made it worthwhile and fun. Cyberpunk at its best. I used the "delete something from a server" story as well but this was more personal. Of course, the theme was deeply instilled in the story. Liked the personalities of both characters here. 

Developer

Thank you. Honestly I don't make a lot of sidescrollers either so this game was done more just as a change of pace, I wanted to try out making something with a lot more unique animations for story moments, so it was a compromise made to keep the total amount of them in check.

I'm also glad you enjoyed the story, I didn't have that many environments and had to squeeze the dialog between heavy action gameplay sections, so I was worried about the fact that it doesn't have too much breathing room, but I'm glad my writing was bearable despite it not being my forte.

Submitted

Big fan of the run-n-gun sorta gameplay. I found the most efficient way to get through was to clump up guards by rolling past them, and then kicking a dozen of them to death at a time. 

Developer

Yeah, I found it out later during playtesting, but decided not to add more locked door like the one in level 2 because it's still a fun thing to do when playing :P

Submitted

Hey! I beat the game using only kicks, but I loved it) I don't want to jump to conclusions, but it looks like you're taking first place. Your game is one of the most stylish and playable here. I remember you posted a Web version, right? Anyway, you've got my vote. Hope you'll check out my game too) Good luck!

Developer

Yeah, I disabled the web version for now, because it's broken for some people, but I'll try to get it working again once I figure out what the problem is.

Submitted

game is nice but several times the player character is freezing in a motionless idle pose

Developer

Thanks for letting me know. Honestly I'm struggling because I have no idea what causes it and neither me or my playtesters had this problem. I guess I'm just gonna have to disable the web build for now, cause the desktop one should be more stable.

Submitted

hey seems like the issue is fixed in this web build. great game tho!

Developer

Yep, I managed to narrow it down to some code that would prevent the kick from finishing due to waiting for "a frame" which if there was a lag spike or if the game was running poorly could be enough to prevent the checks later on from firing, plus with the help of some of my developer friends I managed to find out that some browsers were just problematic in general.

Submitted

Cool game I love the art game ran a bit clunky on my end could just be my computer acting up but overall very cool game!

Developer

Yep, I guess I should have tested it with more people and on more browsers. I've uploaded a windows version, though for now that one won't have any saving