Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Deepwater TroveView game page

Submitted by Xamodon — 9 hours, 33 minutes before the deadline
Add to collection

Play game

Deepwater Trove's itch.io page

Results

CriteriaRankScore*Raw Score
Secondary Theme Interpretation#2563.0463.182
Graphics#2783.3073.455
Overall#3262.9303.061
Soundtrack/SFX#3272.6982.818
Quirkiness#3312.9593.091
Gameboy Soul#3663.0463.182
Gameplay#3752.5242.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme
Because its about finding treasure lost at sea. Discovering hidden path to deep sea cave.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Nice diving game. It’s quite tricky to navigate the caves - but it’s quite relaxing. well done

Developer

Thanks for the comment. That was the feel we were hopping, the ocean calm and the claustrophobic navigation of a cave. 

Submitted(+1)

It's pretty tricky to play! How do you surface? And I can't seem to jump more than 1 tile ;-;NEVERMIND there is a tutorial. This is very dave the diver-esque and I love the vibes! :D very interesting take on the theme for sure!

Submitted(+1)

Super fun concept, I love how you guys interpreted the theme. I think you run out of air a litttle too fast (i found it difficult to get more than 1 treasure) but I absolutely love the vibe, specifically the music, which had an almost ethereal quality. Great entry!

Developer

Thx for the great comment. We didn't have the time to really test the level. At first we made  3 level with progressive difficulty but on Sunday, decision was made to just made 1 complete level by lack on time. So i had to rush the level and had no time to test it. If i remember correctly there's 8 chests total, you can grab all on the left in one dive and drop it at the ship and do the same for the right side. 

Jam HostSubmitted (2 edits) (+1)

really neat little game! the tutorial was a nice introduction to the mechanics. i think the text could have been placed better in some cases to make it easier to read from the direction you’re moving.

i found descending to be a little slow and moving through the corridors was more challenging than i expected it to be. it feels like you bounce off of walls/spikes quite a bit and that made it feel like i lost control of the movement. also doesn’t seem like you have enough air to actually get much treasure since it takes so long to get to it. so unfortunately i didn’t get too far before getting frustrated and giving up.

the graphics are nice! i would add a few more screenshots to your page to help give players more of an idea of the gameplay. really cool background on the page also. i really like the music despite it being a bit short and repeating. it definitely sets the mood of diving for treasure.

overall nice job on the game! i think with some minor tweaks i would enjoy it a lot more, but it could also just by my own personal preferences.

Developer(+1)

Thanks for the review. Until Sunday, we had 3 levels for the tutorial a little bit clearer, but some UI problems occurred, and it was faster to cut our loss and make a quick one. Same goes for the levels. We made 3 levels but I had to make it in one. I had no time to let someone else try it before we publish it. Most of my friends had the same review for the gameplay. We learn from mistake. Thanks again for all those great observation.

Submitted(+1)

A very interesting concept! A lot of games did digging up treasure, or pawnshops. This game has a very interesting concept. 

When going down deeper, and finding the bubbles, I did find myself hoping that those would refill my oxygen, but its fair that they dont as you cant really breathe through a mask can you.

Overall a great idea and execute. I see potential for expansion too for this. Do keep working on this!

Developer (1 edit)

Thx for the comment. You can get oxygen in the small cave or out of the water. The bubble and sea current inspired by Ecco the dolphin. 

(+2)

I really like the game's graphics, and the diving controls feel great! I only read the tutorial on my second try, and I thought it was awesome that you can drop your treasures, since the more you carry, the heavier you get. Such a great idea!