Thanks for the review. Until Sunday, we had 3 levels for the tutorial a little bit clearer, but some UI problems occurred, and it was faster to cut our loss and make a quick one. Same goes for the levels. We made 3 levels but I had to make it in one. I had no time to let someone else try it before we publish it. Most of my friends had the same review for the gameplay. We learn from mistake. Thanks again for all those great observation.