woww this one really impressed me. i love what you did with the theme and how the gameplay mechanic fits right into that! the most interesting platformer i've played for this jam so far.
i agree with the other commenters that the movement could be adjusted a bit, maybe a bit faster/more responsive falling and jumping speed? but tbh i wouldn't adjust the difficulty too much. after figuring out how to do it i found it much more rewarding that some of the levels aren't doable right on the first try. it fits with the theme of pressing on even when the path is hard or uncertain.
can you tell me if there's anything after meeting dusk? i found myself stuck after talking to them and since there were no ending credits or anything i wasn't sure if that's the end, but i really enjoyed this game and would like to play all of it.