added food types and basic foods, as well as some testing species! also started work on trainers/owners, making "digital pet" an accurate description of the player creature, LOL.

my next steps are:
- popup alert labels when karma is gained (green) or lost (red)
- working on karma progression balancing for the two mechanics that currently exist (eating and moving)
- expanding trainer functionality (spawning food to feed you, taking you to run errands in town)
