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My Review and Thoughts On This Demo:

There's not really much to say anything, it's just an Demo after all. but man does this Demo feels a bit rushed.

The moveset are pretty much clunkier which I can forgive it because it should be giving those clunkiness of the old Demo's of PT but it's not really an issues once you get used to it.

Including Snick.exe seems a bit out of touch BUT I didn't say it's a bad thing, I see the potential of it! of Snick.exe chasing you throughout the level but man it is a pain the ass while getting used to m oveset while snick.exe is hunting you down.

Would be much better if Snick.exe was optional. 

What I mean is that, my idea is that: Once you finishing playing level, an New Mode will be unlocked of called "Snick Challenge" (no shit.) and it will do the same thing as what the demo offers, Snick.exe chasing you throughout the level. Quite similar to AntonBall Sage 2020 Demo Gimmick of Beating AntonBall and unlocking Snick Challenge, The Idea is neat once you think about it, how in Normal Mode offers you to play the game normally and learning to get used to the moveset and the Hard Mode (Aka Snick Challenge) will offer to replay the same level but with tweaks of Hardness for those who are already got used to Moveset.

Conclusions: This Demo is pretty Decent and Fine for the most part, I hope the demo will may (or not) get an update that improves the demo because I really do see the potential.


6.5/10: A bit decent


(Btw there's a stupid bug that you get softlocked when you crounch or bump any underneath platform, this sprite shows up and Snick gets stuck with it)


its less a demo and more a what if mcpig did snick instead of noise for hardoween, i just used my mod's sprites n stuff

I see