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(+1)

I think my daily plan has done a good job, but it still can't meet the needs of the upgrade. It takes more than 8,000 experience to upgrade to level 21, which takes at least more than 20 days. I only train every day and can't sleep directly after training. From the 2,000 experience after the fourth stage to upgrade once, this game falls into a meaningless process of mechanical repetition (I even upgraded to the fifth stage before your 0.34 version, which consumes a lot of my realistic energy and time, which is not worth it at all)

I think most of the players who play this game come for the FMG element, so what everyone wants to see is a richer fmg picture, and npc also realizes the process of fmg in the process promotion. This process can be a little long, but it should never be a long and boring process. Previously, there was a racing-themed fmg game. The early version was very concise, and players could spend acceptable time to play and enjoy the growth sequence diagram. But after the author later added the real racing gameplay, the game was due to the gameplay upgrade. The playing time has become longer, the gold coins and rewards obtained are completely insufficient in the later stage, and the fmg sequence diagram all shows that my racing car still needs a lot of upgrades to be done. The game has become boring and meaningless, which greatly reduces the fun of players.

Saying so much is not to blame you. This game has a lot of praise. Although it is rough, it has a lot of designs, but I hope it will become better and let more people like it. I hope that future players will not spend a few days to see the fifth stage like me. I also hope to see more fmg elements in the game in the future (by the way, why does the face behind the protagonist become a disgusting face? A girl who goes to work every day to exercise and has no enemies in the town,Why did she put on a disgusted face?Is it your personal hobby of the author?)

(-6)

Bro just get a job

Thank you so much for taking the time to write such detailed feedback! I really appreciate it, especially since you actually played far enough to experience the later progression.

I agree that the current progression becomes too slow and grindy, especially after the fourth stage. I originally wanted the growth to feel like a gradual process, but I definitely don’t want players to spend 20+ days just waiting for the next FMG stage. Don’t worry, the game is still just a prototype, so I’ll look into rebalancing the EXP requirements, training rewards, and overall progression so the FMG content can be reached at a more enjoyable pace.

And yes, FMG is still the main focus of the game. I’d like to add more growth scenes, interactions, and visual changes in future updates instead of making the gameplay unnecessarily long.

Also, about her “disgusted” face…  that’s actually supposed to be her yandere expression. She gradually changes from her normal personality into more of a yandere as she progresses.

Thanks again for the criticism and support! Feedback like this really helps me understand which parts are fun and which parts are becoming frustrating.