I like the idea. I haven't played a text adventure in a while and this was well written. I particularly liked the part about the ducks, crazy imagery. I do wish you had more time to flesh it out though. The paths that end abruptly were very anticlimactic, perhaps you could've quickly drummed up some horrific ways to die and scattered them in the dead end pths?
Viewing post in Nightmare in Boston jam comments
That's a really good idea, and what's a bummer is that would have been super easy to implement. I had some deaths done for when you go insane, die of hunger, etc. and I could have just randomly set one of those stats to a deadly amount when you hit a dead end.
Dang!
Thanks for playing and thanks for the idea :D