I like the attention to details (e.g. different dying animations depending on how the player died (I think). The variation of bee types was also fine, and I like that you introduced 3 levels with one type of enemy each (I already read in tutorial what they are and how they bee-hive, pun intended, but I think many players would not). Nice game overall, the controls were a bit funky at times and perspective of camera sometimes made it impossible to dodge attacking bee when it was attacking from below the bottom screen edge (I could see it to late to successfully escape the attack), but it might be just me ;) The timing of falling platforms on the first level was also very difficult - I tried few times, it was like ok for the bottom left set of platforms and top left, and for the right parts I always failed (maybe it's due to their rotation/positioning? as the vertices seemed to be more close to other platforms on the left then on the right, but maybe it's also only a perception)