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Treasure Hunt's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Secondary Theme Interpretation | #415 | 2.449 | 3.000 |
| Gameplay | #462 | 2.143 | 2.625 |
| Soundtrack/SFX | #515 | 1.633 | 2.000 |
| Gameboy Soul | #540 | 2.041 | 2.500 |
| Overall | #540 | 2.007 | 2.458 |
| Quirkiness | #551 | 1.939 | 2.375 |
| Graphics | #562 | 1.837 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
You play as a treasure chest containing gold coins imbued with an old curse, the cursed skulls want to take them.
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Comments
The gameplay was interesting ! However, it was really hard to understand without a tutorial, took me a few miutes to figure out all the mechanics.
The game didn't feel too silent because of the SFX, but I think BGM would add a lot.
Nice take on the theme.
Good job.
Like the reversed idea of creating gold out of enemies.
Glad that you liked it, thx for playing :D
Neat idea! I do wish there was a better was to managed the skulls (particularly the middle sized clone spewing ones) but it was fun trying to survive as long as possible!
Oh, yeah I guess I could have implemented a max clone count, thanks for playing :)
Very interesting concept honestly, I really like it. Great job and good luck!
thanks for playing <3
I liked the color pallet and thought it had interesting gameplay. I died a lot. Nice work though.
OMG THANKS FOR PLAYING THE GAME IT REALLY MEANS A LOT