Never seen a surboarding pirate before, so that is something new. WHile I really liked the idea, the wave rules seem to be inconsitent/not explained. ost of the early game suggests that waves are 3 high, but later you have 6 or randomly even 8-10, which kinda threw me off a bit. Otherwise neat little platforming. For next game look into camera buffer zones, it is a neat way to only move the camera if it is really needed, so it is not glued to the player and dragged left-right all the time you try to macro adjust a jump.
Graphically the game looked neat, no real complain on that regard, could totally see it as a gameboy game.
SFX and mx wise maybe sound effects were a tad louder than they should be but didn’t really bother me that much.
Overall a neat little platformer challange!