Glad to hear it! I haven't heard of Gloomhaven, myself, but it is an interesting concept, for sure. Game came to me as a sort of parody on modern 'roguelike deckbuilders.' Wanted to see if I could make something simple on the matter, while keeping in line with traditional roguelikes.
As for forgetting your hand, it was almost worse! Formerly, there was no auto-sort of the highest suit/pip, and everything appeared in the order you received it. Absolute chaos! Still, I wonder if it could be done a little better.
Were you able to win? I tried to make sure it could be won pretty consistently.