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(1 edit)

There is another fairly simple strategy that also gives a high point total

Factories/Stadiums/etc. need a 2x2 or 2x3 open space to spawn. If you put down roads in a strategic maner you can cut control where they DON'T spawn, thus leaving valuable space inside which can later be filled with streets once you have a lot of them. It can get to point where a really reduced number of destinations spawn if you cover the whole map.

I managed to get to 7500+ points on my first try with this strategy

(+1)

Thanks for the feedback. It’s a good spot. At the moment the game gives you lots of road tiles as tunnels cost 3 road tiles to build. 

The solution is to separate out resources, so tunnels and tram lines are granted directly rather than calling on road tiles. This will reduce the number of road tiles players will accumulate. 

I've now separated out resources for road, tram track and tunnels into the game and reduced the number of road tiles. This makes it harder to spam roads, but doesn't eliminate it entirely as a strategy. Thanks again for the feedback.