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lol yeah, i remember that one! it wasn’t too bad lol. but also i thought you would have learned from flyblocks on paths in Levelhead as well but… nope. but like i said, it’s a cool mechanic in the game for sure! i don’t know if there’s much you could do about it. maybe making the currents switch back and forth quicker or something could help? or maybe shortening the distances you have to swim through or that the blocks move through. either way, it’s not that bad but i’m impatient. :D

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I could have done either. Both shortened the turn around time and broken the sections up so there wasn't so much back to back waiting. I think at some point near the end my brain was fried, because I knew I could change those dials, but was having  trouble logically understanding which parameters I should change for the desired effect while still forcing the challenge.