Hey! I saw your post looking for feedback on No Such Floor. I'm currently building Whyward Studios, an indie game design consulting service, and I'm looking for a couple more developers to work with while I finish testing the format of my Concept Forge reports.
Rather than just giving you a few comments after playing, I'd be happy to play through the demo and put together a structured design report covering things like the opening hook, pacing, objective/player guidance, tension and atmosphere, friction points, and whether the current experience creates enough momentum to make someone want to continue into the full game.
I'm offering these first reports completely free while I build out the service and portfolio. No obligation beyond letting me know afterward whether the report was actually useful to you.
If you're interested, I'd be happy to take a look at No Such Floor.