Such a fun idea and executing in such a short time well done !
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Every dog in Guard Dog is part of a family line. When your dog falls defending the flock, it's buried in the row of graves behind the barn, and its pup takes over the watch. The pup gets its parent's coat, and every upgrade you've earned passes down to it. Each night adds another dog to the family tree. Even the monsters are rooted: turnips, potatoes and rutabagas crawl out of the fields after dark.
Comments
This game was very fun and felt retro. It reminded me of playing games on my gameboy color as a kid. One thing that almost got me is that I didn't know how to start the game initially maybe putting a exclamation mark over the farmers head would be a good indication that you can talk to him. I don't know why in my mind I didn't think to try to interact with the farmer. Overall really good game!
Very impressive to have done this within the weekend! Even with premade assets you've got so much content packed in in terms of number of upgrades and different entities ๐ฏ Was this actually a solo project?
Thank you! Not truely solo i used purchased assets for the sounds (see credits section on the page) and as you said i use premade art.the only new art was the veggie enemies and the banner. So really most of the project was just programming animal ai and behaviors, which is something i have done for a loooot of projects that never saw the light of day lol. also I may have stayed up a couple of nights and days and did nothing else... lol
The premise almost lost me since the dog was in danger. But I had a shocking amount of fun playing and felt really protective of my flock! I also liked the very clear feedback of the meat as the currency system to improve my skills, it felt very satisfying. The sheer diversity of enemies was fun too - though I absolutely lost chickens to bats at first, not realizing they were a danger until it was too late. Well done!
Definitely a lot of fun! Noticed sometimes that, especially when moving, the bite collisions felt off, and the Bark felt a little inconsistent - but these are little tweaks in something that feels like it should have taken a lot longer to make, excellent work!
If I had two complaints it'd be that going for the bonus meat never felt worth it to me, but that's just a balancing thing - and that the toggle to run took a bit to get the timing and feel right about
Hope you'll give our submission a try!
Summary
Amazing Game. Almost Full to be shipped.
Small Niche Details
The only thing that I found is weird is like why would I even need to bark since I can bite. Meaning maybe bititng should have more time to reload or something. Plus when the wave was changing even if when I Was follogin the flock I had to go back to the base which hey its not my fault I was guarding them


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