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(1 edit) (+1)

(this might be outdated by the time you reply, also wow you're updating this game fast)

Good game, a couple complaints:

1. Bus routes are a pain in the ass. The only reliable way I found to 'force' a bus to not completely screw up your traffic and drive on congested roads when you change its paths, is to literally cut off access to those roads ENTIRELY (which isn't always possible!). Just allow the players to manually draw bus routes.

2. No housing spawns at the top anymore (it used to then you updated it; could be I'm getting unlucky). This kills one of the best traffic management strategies; connect a group of three shops to one house, reinforce with a bus circuit. You simply need too many bridges now, and you have to hope you don't have too many shops open in the north.

3. Way too slow at the beginning, I miss the 4x speed option.

Big positives:

1. Performance is fine even on an old laptop.

2. I love the addition of bus and tram only lanes, very useful for breaking up high traffic areas.

3. All around solid traffic management sim.

Thanks the detailed feedback, very helpful indeed. 

Based on your suggestions, I’m now adding bus waypoints into the game. These act like stops to shape the route (except the bus doesn’t stop). I’m just testing this at the moment, but I think it does what you suggest. 

I’ve been playing with the map size to make sure it also works on mobile. This has meant I’ve lost the top row where buildings didn’t spawn. I will see if I can add this back. 

The current 2x speed is the same as the old 4x. I agreed the game was too slow at the start so made the default speed the old 2x (so the current 1/2x is the old 1x). It should be possible to add a further speed setting, but just need to make sure performance holds up. 

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I've added x4 speed and bus waypoints into the game. .Thanks again for the feedback, it was super helpful. I've also upgraded trams so they can run on open ground as well as on roads.