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Really like this idea and I played this for a really good amount of time. Effects and when/how they would trigger was a little unclear to me, I think when you spin the wheel you get a chance to have several different effects go off based on character you picked and powerups you've earned. A little better explanation on this would go a long way. I still did really enjoy the game and felt like the decisions I made had weight. The challenge of picking employees based on how much it would distract from your salary was a really good idea. Controls worked well, art looked good and sound design was really good. Great job!

Thank you so much for the feedback! This really motivates me to keep working on this project. You are right in your assumption about how the game works, but explaining it better to the player is something I am thinking about.