Play Cutlass Ruby
Cutlass Ruby's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #226 | 3.572 | 4.375 |
| Gameboy Soul | #363 | 3.062 | 3.750 |
| Quirkiness | #426 | 2.654 | 3.250 |
| Overall | #458 | 2.449 | 3.000 |
| Gameplay | #484 | 2.041 | 2.500 |
| Soundtrack/SFX | #515 | 1.633 | 2.000 |
| Secondary Theme Interpretation | #536 | 1.735 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme
Ruby finds a piece of forgotten treasure, old gold, that begins her journey into another world
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Comments
It's a nice looking prototype it has potential working further upon. The art was also very beautifull detailed.
nice game, but i got undertale muscle reflexes so i tried hitless
This is pretty great! I was pretty surprised by how you made the four-color limitation look so beautiful, with all the details in the library and ofc the fish key.
Fish key
Fish key
Why exactly is Ruby bringing her cutlass to the library? Not important--I'm just glad she did. Awesome prototype (with PHENOMENAL pixel art oh my goodness). Using a sword to block projectiles rhythm-game-style? Excellent. Feels great. Needs more juice and some way to win/lose/end the fight, of course, but I absolutely love the concept and all the flair you've already put into this. Also the KEY!
I hope you keep working on this because I would love to play the full game.
Promising prototype, really like the artstyle (love the fish key) and the overall style is very cohesive, also fun battle mechanic! With it being unfinished, is the sword battle the last bit you can access or was there more? (making sure I didn't miss anything :) )