good mood, good gameplay loop and good depth, that's a really strong combo. I also liked the game feel a lot. UI seemed a bit awkward for that new run button being right above the button that you're supposed to play to continue it, I would put it somewhere in menu or at least further away. I would say it would be more intuitive to choose direction of the pickaxe, but I do understand we need to follow the limitation. Overall really enjoyable, did you draw any inspirations for it?