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The Packs House's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art Style / Visuals | #65 | 1.634 | 1.938 |
| Theme | #66 | 1.370 | 1.625 |
| Audio / Sound Design | #67 | 1.265 | 1.500 |
| Overall | #69 | 1.291 | 1.531 |
| Gameplay / Fun / Engagement | #70 | 0.896 | 1.062 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game interpret and use the theme?
It addresses the theme because it speaks of a shepherd heading home on his journey.
Devlog Challenge?
No
Easter Egg Challenge?
No
Did you use Farclip and want to be considered for the Farclip Award? (optional)
No
Game Engine?
Unity
Self-made & used stuff?
Homemade Graphics/Art (e.g. models and/or textures)
Homemade Audio (e.g. music and/or sound effects)
Have you joined a game jam before?
Yes
Roughly how much time did you spend developing? (in hours)
20 Hours
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Comments
THE ART STYLE HAS ME CURIOUS ALREADY! ๐จ๐๐กโจ
The idea of following a shepherd on his journey home sounds like a lovely fit for The Packs House and the jam theme. Iโve seen multiple comments praising the visuals, and honestly, making your own graphics, art, and audio in around 20 hours is impressive! There seems to be something interesting here, and Iโd love to see the artistic vision shine through in the gameplay too. ๐๐
The biggest thing to improve seems to be explaining what players should do. A short tutorial, clear objective, or a few hints about which objects to interact with could make a huge difference. The art has already caught people's attention, so helping them understand the journey could let them appreciate the rest of your work!
KEEP BUILDING ON THAT CREATIVE VISION! ๐ช๐ฎ๐ Great effort getting it submitted before the deadline, Francesco. Wishing you the best of luck with the jam! ๐๐
To behonest the visuals are amazing, looks really cool the art, the map, the drawings are great, but i dont understand what to do or how to play xs
I love the art style and the idea for the theme seen nice. But sadly i wasnt able to understand what to do .
Thereโs something interesting here, but I wasnโt able to play it or understand what was going on when I clicked things.
Wouldnโt mind seeing a more developed version in the future!
The visuals and theme seem interesting, but sadly this was quite unplayable in its current state.