This does a good job of dramatizing the classic trolley problem thought experiment. It's interesting to see how putting the player into the story adds a new dynamic to the question by making it more of an experience and less of a rational thought process. I also really like that you can just sleep through the whole thing, that adds an interesting level of commentary to the concept in terms of acting or not acting, in this case you're not even aware of what's happening, but repeating the "all you see is red" line adds a lot of drama. Its also cool that you randomized the choice to talk to people in the trolley. I didn't notice at first because the link is the same, I assumed it would always go to the first passage I saw about the boy, but when I wanted to read it again I realized it seems to randomly choose 3 passages. I think that's a nice easter egg, though some people may never get that. I was confused about the storyline with the boy passenger, it seems like that may just be unfinished, but I'm curious to understand where that's going and why it's significant that the boy is working for the trolley line. Nice work overall!