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A jam submission

SPAGHENOTTIView game page

game made for #fallingblockjam 2026
Submitted by BumBumBum — 1 day, 11 hours before the deadline
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Play spaghenotti

SPAGHENOTTI's itch.io page

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Comments

Submitted(+1)

Love the way the the aesthetic and design ties in together, pretty much fit for a poster! It did take me a couple seconds to understand what was I suppose to be doing and was surprised how fun it was to simply shove spaghetti out of the way.

Developer(+1)

tks for playing!!

The game needs some fixes, but i agree that the core mechanic is fun! just moving the spaghetti feels great already

Submitted (1 edit) (+1)


I solved the game! Eating bunch of meatballs at once felt really satsfying!!

Developer

Haha,
after 140-150 the spaghetti physics start going crazy, but I've never seen it  like in the screenshot 😮

I think the game maybe should be structured in timed levels to reset the spaghettis from time to time

Submitted

I think this happened when I lifted them really up, after some point the game started to play itself

Developer

Maybe restricting mouse movement to a certain area could help in these cases too

Submitted(+1)

Really like the art style and idea. The art style reminds me of a very specific era of mobile games in the best way possible but pixelized. 

Developer(+1)

glad you liked it!

Yeah, the pixelated effect solved two problems.
It hide some  rough edges and also gave more personality to the game, which felt a bit raw with just the geometric shapes

and Para Dice is great!!

Submitted

mac user here who appreciates the native build 💖 really cool concept! the physics feel super noodly in a way that suits the theme really well, and as a picky eater i can definitely relate :P i believe i got up to 87 before i was overwhelmed by toppings — a way to more easily see my score after a game would be appreciated; though i do like how fast the game moves on from one round to the next. especially with the dragging mechanic, this feels like it could be really fun as a quick-play game for a touch-screen phone?

Developer(+1)

yes! the game really needs music and a high score display after the game ends

i need time to look into the mobile and browser version, maybe in the future

glad you like it!!

Submitted(+1)

I appreciate committing to the theme. I think the visual presentation is nice! With just some simple shapes and colors you've fully conveyed the spaghetti concept.

Developer

I really love your pixel art style!

Clean and bold colors

Glad you liked it!

I was really happy with the final visual style too, though I think the gameplay and game structure still need some tweaking

Submitted(+1)

Super creative and weird.! I was a bit confused about the controls at first but I quickly figured it out. I don't know what my High Score was because it just ends without telling you, I think I was in the low 100. You should definitely getting it working in the browser so that more people can try it!

Developer

I think I'm going to have to redo it from scratch to make it work in the browser

the spaghetti and the colliders need to be fully dynamic, and I don't even know where to start haha

The way it is right now, it's all Godot rigidbodies with joints, and jolt physics with HTML is a total mess

But thanks for the feedback!!

I think it still needs music, a high score display, and a title screen to feel like a game

As soon as I have time, I'm going to play Spaghetti Pack, it looks really fun!