Characterful details, and that makes for good setting. I'm not sure I follow the 'painted apricots' etc.... but I mean, I should, it's totally the sort of craft that goes alongside a farmer's fair sort of thing. It seems there isn't the boring option to try sending the letter through the mail, despite the dialogue (though maybe that is what going to the 'house' ruins is an attempt at, I assume the characters just aren't that impersonal.)
Play game
The Apricot Letter's itch.io pageRoughly how long does it take to play?
About 2–4 minutes per route; three endings.
Content warnings
Brief mention of moving home and losing touch with a friend. Otherwise none; PG-13, no horror or graphic content.
Any assets from outside your own work?
Kiosune Studio built-in backgrounds, characters, title art and runtime by MelloTodd. No imported third-party assets. Original story and dialogue were drafted with AI assistance and disclosed on the game page.
Team members & roles
Solo entry by estona815: story editing, branching, assembly and testing in Kiosune Studio. AI assisted the initial story and dialogue draft.
Okay to play this on stream?
Yes, public playthroughs of this jam entry are welcome.



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