Love the way the the aesthetic and design ties in together, pretty much fit for a poster! It did take me a couple seconds to understand what was I suppose to be doing and was surprised how fun it was to simply shove spaghetti out of the way.
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SPAGHENOTTI's itch.io pageComments

I solved the game! Eating bunch of meatballs at once felt really satsfying!!
mac user here who appreciates the native build 💖 really cool concept! the physics feel super noodly in a way that suits the theme really well, and as a picky eater i can definitely relate :P i believe i got up to 87 before i was overwhelmed by toppings — a way to more easily see my score after a game would be appreciated; though i do like how fast the game moves on from one round to the next. especially with the dragging mechanic, this feels like it could be really fun as a quick-play game for a touch-screen phone?
I appreciate committing to the theme. I think the visual presentation is nice! With just some simple shapes and colors you've fully conveyed the spaghetti concept.
Super creative and weird.! I was a bit confused about the controls at first but I quickly figured it out. I don't know what my High Score was because it just ends without telling you, I think I was in the low 100. You should definitely getting it working in the browser so that more people can try it!
I think I'm going to have to redo it from scratch to make it work in the browser
the spaghetti and the colliders need to be fully dynamic, and I don't even know where to start haha
The way it is right now, it's all Godot rigidbodies with joints, and jolt physics with HTML is a total mess
But thanks for the feedback!!
I think it still needs music, a high score display, and a title screen to feel like a game
As soon as I have time, I'm going to play Spaghetti Pack, it looks really fun!





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