I feel like we should have aimed for a smaller, more polished experience but got carried away (like making the enemy have spider legs) :D
One thing I particularly regret and agree with is that we could have made the objective clearer. I've updated the game page to reflect that, but the idea was that you collected gold by extracting it, and that would take a minute while also attracting all the enemies.
We're planning on polishing a bit when the jam ends, thanks for playing!