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(1 edit)

Very cozy and the sleeping critter is adorable. The ending title is wholesome. You can have the critter push you into the bait effectively moving the critter for free. While trying this, I managed to get stuck between a critter and a rock :) I think interactions like this are very cool. Well polished game.

Regarding feedback: Art, music, gameplay was well polished and felt good. Story wise, it was not super clear  why the critters didn't pick up their own acorns. I think to improve connection of gameplay and story, a reason as to why we are making the acorn delivery as opposed to all the critters picking it up themselves could be added. Perhaps even a delivery hat could be added for our little fella :) Alternatively, (hear me out) game could be reimagined with the same movement mechanics, but slightly modified story. Maybe we could play as 5 different critters, one by one, each picking up an acorn and heading to their home/burrow.