I did consider a wall jump/air dash mechanic! Particularly to help when the player encounters a literally impossible block spawn, but in my experience there seems to be a way up 99% of the time. As it is right now, the movement tech scratches a certain Minecraft parkour/Counter-Strike parkour itch for me, particularly when landing a required crouch-jump or air-strafing around the corner of a block.
I'm glad you liked it!