This would definitely fit nicely onto the VOODOO Games catalog. You should try pitching them this game
Play game
Shortcut Home's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay & Core Idea | #11 | 2.478 | 2.478 |
| Polish & Presentation | #12 | 2.609 | 2.609 |
| Overall | #13 | 2.443 | 2.443 |
| Technical Execution | #16 | 2.348 | 2.348 |
| Scope & Completion | #16 | 2.391 | 2.391 |
| Creativity & Theme Interpretation | #18 | 2.391 | 2.391 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members and roles
Solo
How did you interpret the themes?
Shortcut Home! combines racing with resource collection and construction.
The goal is to reach the finish first, but players cannot simply follow the normal path. They must race around the level collecting wooden planks, then use those resources to build bridges across the water and create shortcuts.
This creates a collision between racing and construction/resource management: collecting resources and deciding how to use them becomes part of the race itself.
Our main theme interpretation is Genre Collision — Racing + Resource Collection + Construction.
The sealed second theme is not specifically referenced in our design because its revealed details were not available when describing our submission.
What are you entering?
Engine and tools used?
Unity 6
Road to GDC
I am not entering this prize track
Bezi Challenge
We are not entering this prize track
Synty Challenge
I am not entering this prize track
Which Synty assets did you use?
N/A
CrazyGames Challenge
I am not entering this prize track
Fan Art Artist
N/A
Fan Art Process Video
N/A
Where can we find your Fan Art?
N/A
Submission Confirmation








Leave a comment
Log in with itch.io to leave a comment.