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A jam submission

GridFireView game page

Solve Puzzles Shoot Enemies
Submitted by Gromlin (@gromlingames) — 19 hours, 46 minutes before the deadline
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Play Tower Control

GridFire's itch.io page

Results

CriteriaRankScore*Raw Score
Scope & Completion#851.8141.857
Polish & Presentation#921.8141.857
Creativity & Theme Interpretation#971.7211.762
Overall#1001.7311.771
Gameplay & Core Idea#1141.6751.714
Technical Execution#1181.6281.667

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members and roles
Gromlin

How did you interpret the themes?
Shooter and Puzzler

What are you entering?

Game only

Engine and tools used?
Unity3D, Bezi helped with suggesting the fog color and amount for the scene I had.

Road to GDC

Yes

Consider my game for the Road to GDC prize

Bezi Challenge

Yes

We used Bezi and want to enter the Bezi Challenge

Synty Challenge

Yes

Enter my game in the Synty Challenge

Which Synty assets did you use?
SIMPLE FX - Cartoon Particles

CrazyGames Challenge

Yes

Enter my game in the CrazyGames Challenge

Fan Art Artist
N/A

Fan Art Process Video
N/A

Where can we find your Fan Art?
N/A

Submission Confirmation

I have read the Bezi Mega Jam rules
This submission was created during the jam period
All team members and contributors are listed
Third-party assets are credited where applicable

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Comments

Submitted(+1)

Ill start off by saying this game is pretty confusing in the beginning(at least for me), but once you understand it its starts to get fun. I think it just needs to be explained better. The games artwork and style is cool and the game runs great in browser so good job on that. Overall i think this is a great game. Great job!

Developer

Tried my best to make a nice tutorial but yeah, coming up with puzzle stuff is hard and making it elegant is even more so :D