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A jam submission

Multi-Headed TrollView game page

Troll around in this forest crawler rogue-like. Eat everything grow heads.
Submitted by Kami Mart Productions — 8 hours, 19 minutes before the deadline
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Multi-Headed Troll's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#64.0004.000
Art#74.2004.200
Theme#572.2002.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The only thing was the controls were a bit confusing and "what stuff did". The tutorial was awesome except it raced through it way too quick leaving me to go "wait what happened, how do i do that and why should it matter?" Otherwise this game was so quirky and fun. I absolutely adore the art, sfx and music! It had very good atmosphere and the color palette was wonderful. Once I started playing it, I started having a lot of fun even if I didn't really know what I was doing. The attacks / switching heads was maybe the most confusing part (like when should I and why should I?), but I still had a real blast playing it. Very fun, love the creativity and the awesome music / sfx are gonna be stuck in my head all day now! Good job,  and it has a good mood / environment feel to it.

Developer(+1)

Yeah I definitely need to rework the controls, I kind if just assigned stuff to empty keys. If you got an idea for a better lay out i’d love to know so i can update the controls in a way that feels better. And yeah the tutorial was kind of thrown together. I kinda thought a playable tutorial might make people bored (i almost always skip them) but a lot if the mechanics really heed some explanation. a lot of the art is incomplete but hopefully once I make some animations the attack swings might feel a little more natural. Maybe the descriptions of the heads should be more apparent, alot of my friends didnt see why they should switch heads when they played either. They all have different abilities and “fall asleep”. Was having trouble finding ways to put all the important information on the screen without over cluttering it. 


Anyways thanks for the feedback 🙏

Definitely planning to continue working on the game so this is all super helpful, and if you have anymore feedback i’d love to hear it. Really glad you liked the art and music, thats the most important part (to me atleast)

Developer(+1)

also if you like the font, it’s available for free. Feel free to use it for anything you want no need to credit or anything 

Submitted

The art and gameplay are super cooL!! I dont really undrstand how it fits the theme though :?

Developer

Thanks! I guess I could have been more clear about it but every time a day passes which is about 4-5 minutes the enemies get stronger, eventually if it takes you too long to beat the level it gets near impossible to fend off against the enemies. kind of took some inspiration from risk of rain’s drizzle meter for that