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Team members and roles
Brother's SoftWare :Ibrohimov Asadulloh and Ibrohimov Azizulloh and Zulunov Mashhurbek
How did you interpret the themes?
Horror and Puzzle
What are you entering?
Both Game and Fan Art
Engine and tools used?
Godot 3.5 no AI
Road to GDC
Yes
Consider my game for the Road to GDC prize
Bezi Challenge
N/A
We are not entering this prize track
Synty Challenge
N/A
I am not entering this prize track
Which Synty assets did you use?
Didn't
CrazyGames Challenge
N/A
I am not entering this prize track
Fan Art Artist
Didn't
Fan Art Process Video
Didn't
Where can we find your Fan Art?
Didn't
Submission Confirmation
I have read the Bezi Mega Jam rules
This submission was created during the jam period
All team members and contributors are listed
Third-party assets are credited where applicable
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Comments
The environment creates a strong sense of dread, which works well for the horror experience. I’d have liked to see more elements from other genres blended in to explore the jam’s theme further.
Love the sfx and reminds me of those old console games.
We are very happy that you enjoyed our game—thanks for playing! We have a small request: you can make a donation to help us keep creating cool games.
It reminded me of PS1-era horror games, which I really loved! The sound effects were unique and felt fresh, too!
Thanks for playing!!!
horror games live and die on their sound design. And don't ask me to donate please
Thanks for Playing!!!
nice creepy vibe and atmosphere. notes were fun to read
We are very happy that you enjoyed our game—thanks for playing! We have a small request: you can make a donation to help us keep creating cool games.
I feel the browser version loses a bit of the experience, but the game has real potential. Improving how it feels to play in the browser could help it shine. Keep going!
We are very happy that you enjoyed our game—thanks for playing! We have a small request: you can make a donation to help us keep creating cool games.
I like the atmosphere a lot, though the monster felt a little underwhelming. would have loved to be stalked and chased a bit more. Also the footstep sound is a tad too loud. Otherwise lovely job, excited to see where you take this.
We are very happy that you enjoyed our game—thanks for playing! We have a small request: you can make a donation to help us keep creating cool games.
Creepy! I liked it. My favorite part was reading the notes and wondering what was really going on.
We are very happy that you enjoyed our game—thanks for playing! We have a small request: you can make a donation to help us keep creating cool games.
Pro Tips : Turn off your flash light, turn off all lights in all the roomar, so when the light turned off suddenly to spook you, you are like : "It is already turned off, dummy...". Okay just kidding. Spooky enough for me. The uncontrolled camera jittery is so something.