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Gameplay / Fun / Engagement: ⭐⭐⭐

 Art Style / Visuals: ⭐⭐⭐⭐

 Audio / Sound Design: ⭐⭐⭐

 Theme: ⭐⭐⭐⭐

Pretty fun platformer but there are a few things that made it harder than it needed to be.

First thing I noticed was the grass platforms. Some of them blend into the background WAY too much. I would give them a darker outline or change the color a bit so you can instantly tell whats actually a platform.

Some jumps were also kinda frustrating because I couldnt see where I was supposed to land. A few times I basically jumped and hoped there was something below 😭 I even landed next to an enemy because I couldnt see the platform. Moving the camera slightly ahead/down depending on where the player is going could fix this pretty easily.

The enemies could use more feedback too. There wasnt really a satisfying sound when I defeated one and Id also add some walking animations for the player. Small things like that would make the game feel much more alive.

Music was good but the water sound felt a little strange because I couldnt really see any water moving around me. If you want to keep that sound Id add an actual flowing water so like little river or waterfall in the background but the flowing should be visable. Then it would make much more sense and also make the environment look nicer.

Still a nice game and I think the base platforming works. Mostly it just needs better readability and a bit more feedback/polish.

And if you guys have some free time please check out my game too! Id really appreciate ratings and some feedback from all of you :)