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(+2)

Pretty unique pirate ship game that feels like you're sailing on the sea, and shooting down enemy pirate ships with your side cannons. I also like the loot mechanic that you can spend on upgrades after making deliveries, but it also serves as your health. It does get ridiculous when you spend gold on sail speed but it's also fun in that way.

The visuals are great but I think they could've felt more like a Game Boy game beyond the colour pallete.

I think the pop-ups menus could've been less distracting and actually pause the game so that you don't get hurt while deciding what to buy (the HP bar could've overlapped the upgrade menu).

Good job overall!

(+1)

Thank you for the feedback! We decided to not cap the any of the upgrades after realizing it was pretty fun to try to break the game like you said! Also it took quite a few upgrades to do so so might as well reward the player with some fun.

Took out the menu pausing for the continue menus because it felt too restrictive, but made the game pause when there was a decision to be made. Also good point about the hp being covered by upgrade menu, didn't catch that until it was too late.

Appreciate you leaving the positive feedback, thank you!