Nice game, but the waiting time is a bit too long. The pixel art however are very cute. Also, is the first cutscene an Undertale reference?
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Darkour's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme use | #7 | 3.550 | 3.550 |
| Creativity | #7 | 3.750 | 3.750 |
| Overall | #14 | 3.210 | 3.210 |
| Audio | #20 | 2.700 | 2.700 |
| Visual | #22 | 3.150 | 3.150 |
| Enjoyment | #25 | 2.900 | 2.900 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The game is very nice, well-made in many ways. The only flaws that made me drop the game after the first level are the following:
- The waiting time in the dark is too long. It should be equal to the average time it takes you to travel the route to the furthest point you can see with sonar. For example, if you wait 5 seconds in the dark, then you should take a maximum of 5 seconds to reach the furthest memorized position. Otherwise, those with a good memory are penalized anyway.
- There are collectibles along the route (maybe there were some later, I don't know), but I would add them right away!
The idea is very nice, and the sound and graphics are also well done. Congratulations, it's a good foundation.
Il gioco è bello e l’idea è veramente interessante, ma (come ho imparato a mie spese in passato) è un po’ troppo difficile per una jam =)
Nota a parte: molto bella, la grafica!
Mi piace l'idea dell'ecolocalizzazione, come dicevano anche altri, ma il fatto di aspettare mentre si ricarica è un po' snervante

That’s an amazing idea. I would lower the cooldown a little bit, as other comments stated but besides that it’s great, good job!
A very creative idea with a good genre, I just don´t like how the game encourages you to just do nothing until your ultrasound charges if you are in a new area, but even so is a very fun game!
Very well executed concept! I really like the ultrasound mechanic mixed with some good old platforming! Good job!
Bel gioco. Finora sono arrivato quasi alla fine del secondo livello. Mi piace la meccanica dell'"eco-location" ma ridurrei di poco il suo caricamento e aumenterei la sua durata. Ridurrei le hitbox delle punte (nel secondo livello).
Gioco molto carino, l'idea mi piace, super sensato il limite della visione del giocatore, ottimo!


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