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Team members and roles
ueber — Solo developer. I handled all development, game planning, and sound design.
How did you interpret the themes?
I combined zombie defense with pinball. Players fend off different types of zombies by upgrading pinball elements and strategically placing obstacles. The key is turning a pinball playfield into a defensive setup, combining pinball action with the planning and progression of a defense game.
What are you entering?
Engine and tools used?
Built using web technologies. I used ChatGPT as an AI-assisted development tool, working with Sol, Terra, and Luna depending on the needs of each task.
Road to GDC
Consider my game for the Road to GDC prize
Bezi Challenge
We are not entering this prize track
Synty Challenge
I am not entering this prize track
Which Synty assets did you use?
N/A
CrazyGames Challenge
Enter my game in the CrazyGames Challenge
Fan Art Artist
N/A
Fan Art Process Video
N/A
Where can we find your Fan Art?
N/A
Submission Confirmation
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Comments
Really fun twist on classic pinball! Having the zombies slowly make their way down the middle adds a surprising amount of tension, especially when the ball just refuses to go where you need it. The wave system works well with the concept and makes each round increasingly hectic. Simple idea, but well executed and pretty addictive!
Definitely a combo I haven't seen before! I do wish there was a way to force reset the ball(s) when I could tell they just wouldn't hit the remaining zombies in time. This could work really well as a chill mobile game.