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(13 edits)

I’ve also added icons and descriptions to all builds, thanks for the suggestion!

I might be doing something wrong here, I’ve deleted the Pico 4 controller mappings, they did not regenerate so I pressed “Reset to Default” (deleting the file gives an error as it has no file to save the mappings to it seemsthe same thing apperantely), I now have much fewer mappings but there is a “Pico 4 controller” mapping that was generated, tho clicking “save” does not save the mappings, if I open the mappings file the old ones show up -.-

update: I’ve just replicated the default mappings manually on my mappings file and now it seems they got saved correctly.

update 2: I’ve noticed the action set “grip_touch (Bool)” in my mappings (the godot xr tools demo ones) doesn’t exist and instead there is a “grip_force (Float)” in its place when I reset to defaults them! this could the problem

update 3: I’ve added “grip_force (Float)” to my mappings and uploaded 2 new pico builds using them, let me know if that fixed it potentially? It might be easier to just find another project that build for pico that you tried and works and ask that dev for his mappings tho.