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Magic Attelier Crystal Incident's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #31 | 3.130 | 3.833 |
| Enjoyment | #44 | 2.449 | 3.000 |
| Overall | #45 | 2.654 | 3.250 |
| Concept | #45 | 2.858 | 3.500 |
| Use of the Limitation | #55 | 2.177 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Miteoren
Software used
Godot, FL Studio, Blender, Krita
Use of the limitation
You have to bounce crystal in time, so it won't fall on floor and break
Cookies eaten
None
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Comments
The game feels really great I wish there was more! Really satisfying visuals and sounds and all the little effects/animations are awesome, especially the laser! I really like the model for the main character and the little dialogue quips too
The game feels really great I wish there was more! Really satisfying visuals and sounds and all the little effects/animations are awesome, especially the laser! I really like the model for the main character and the little dialogue quips too
What do you mean more? You want her to run around all over attelier to kill even more poor assistants? Could be fun. But usually i never returning to old projects. Thanks for feedback
Really fun concept, and I enjoyed trying to position myself under the falling crystals. The main issue was clarity: when a crystal fell above the character, the shadow made it hard to judge where to stand. I also couldn’t tell what determined the launch height or force. More feedback would help a lot.
Fun game! I like the sound effects and story. Restart on loose can be a bit quicker. Still, cool submission.