This is quite nice overall, I just think the enemies can mob you way too much on your way to the boots + their projectiles lingering after their death/no projectile throw telegraph is pretty punishing at that resolution and movement speed. Hitbox on the projectiles could also be a little smaller.
I quite like the presentation and the nods to Zelda. The plot is actually quite quirky, and the theme interpretation is also excellent here - all supported by the game mechanics, instead of fighting them. Quite charming!
Great job!