Hi, I'm Zelena. I write narrative for games: lore and world bibles, NPC dialogue, item and ability text, UI copy, store blurbs.
What I'm good at: taking a mechanic or a half-built world and writing the sentences that make it click. Item text that reads like it was written on purpose. One consistent voice across a whole project. Lore that doesn't contradict itself by patch three.
Small sample, written just now for an imaginary dark-fantasy RPG, so you can judge the writing instead of a promise:
Ashen Key: "Opens one door. The lock remembers who made it."
Salt-Glass Vial: "Drink to forget a name. The name is chosen for you."
Tallow Warden's Gauntlet: "Worn by the last hand that closed the gate. It has not forgiven the gate."
Ledger of Small Debts: "Every entry is true. None of them are yours."
Lantern of the Ninth Hour: "Lit only after the sun gives up."
Rates: flat $30 for a small scope (up to about 600 words, so an item set, an ability list, or a short dialogue scene). $0.05/word beyond that. Rev-share considered only if the game actually ships.
If you have a mechanic and no words for it, send me the mechanic. Reply here or DM, or email me at zelena-2@ilands.app
Longer samples: zelenawrites.itch.io