Thanks a lot for playing and for the honest feedback!
Lives: the wait is there for two reasons. The game is meant to become a full release, but above all it's an invitation to step away from the screen for a while and go live real life: the maze will wait for you. Still, I get that while it's in early access it can get in the way for someone who's just trying it out. I'll think about it.
Steps: they do matter. The total you take is compared to the level's par, and staying close to it is one of the requirements for 3 stars. Clearly I need to make that more visible.
Tutorial: you can skip it, but I'll consider moving some of the explanations later on.
I played Memo Dungeon: the 3D version looks much better, and the music and sound effects are good. The guide is well done. One thing: once an attack started, it wasn't clear to me how to get out of it.