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Send Them Down's itch.io pageTeam members and roles
flavedo
MatheusComposer
Elina
How did you interpret the themes?
We collide survival game collide with a party sim game
What are you entering?
Game only
Engine and tools used?
Unity
Bezi
Fmod
Road to GDC
Yes
Consider my game for the Road to GDC prize
Bezi Challenge
Yes
We used Bezi and want to enter the Bezi Challenge
Synty Challenge
N/A
I am not entering this prize track
Which Synty assets did you use?
N/A
CrazyGames Challenge
Yes
Enter my game in the CrazyGames Challenge
Fan Art Artist
N/A
Fan Art Process Video
N/A
Where can we find your Fan Art?
N/A
Submission Confirmation
I have read the Bezi Mega Jam rules
This submission was created during the jam period
All team members and contributors are listed
Third-party assets are credited where applicable
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Comments
Running the guild instead of walking the dungeon is a fun twist on survival. I loved bumping into Thessaly mid-expedition and having her join on the spot, and my Greedy leader steering everyone toward every resource tile gave the party real personality. Losing half the haul after a wipe to a Clay Spire made me rethink the next run, and summoning the Cinder Tyrant once the floor was fully lit was a great payoff.
Nice, I liked the art.
Nice, I liked the art.
This would be a cool mobile game, just with added tutorial to it.
Its cool, but i dont know what half the stuff is doing, basics of what could be an awesome game